Today I realized that when my health bar goes all the way down, nothing happens and the player can keep on playing the game, which defeats the purpose of the game which is to survive the longest, and get to the highest level. So I basically spent all class trying to find a video that showed me how to do it but then used the stuff I learned in the video to do it. I just issued a command in the health bar draw event that stops the game whenever the hitpoints are equal to 0.
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