Then I moved on to Game Maker Studio, learning the basics and figuring out how to maneuver it. This was when I did the most work, mostly because I love to create games, and it was so easy and customizable with Game Maker Studio. I tried to create several different types of games, but failed due to it being too difficult and advanced for beginners. A lot of the time I was just messing around with Game Maker and watching random tutorials.
Then I came across a channel called Shaun Spalding I think it was. That channel had a video about how to create a top down zombie shooter game, and that sparked my interest. Though it was an hour long video so I knew it would take a long time to finish, but would be cool to say that it was my game in the end.
I started learning the basics of top down shooters such as pointing the player towards the direction of the mouse, and moving towards it using the arrow or WASD keys. I learned how to make the screen move around with the movements of the player, make zombies follow and hurt the player, make a cool looking open world, blood splatter animations, and so much more from this one video. Even when I was making the platformer at the end, I went back to that video. Overall, I learned a variety of different things this year, from video making to creation of a top down zombie shooter. I will try to take this course next year.
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